Steps Total Event arrived at 11 11 First fight with two guards 12 23 Fight with two Lobos and then two guards 9 32 Fight with two guards and a Lobo 16 48 Next screen up 19 67 Fight with two guards and two Vomammoths 18 85 Brief dialogue 2 87 Next screen up 28 115 Vicks smashes gate 3 118 Fight Whelk 3 121 Next screen up 17 138 Dialogue sceen with Esper (Scene changes to Arvis' house) 2 140 Walk over to Arvis (Auto-walking scene does not add to step count) 13 153 Through door to next screen 15 168 Scene where guards see you 12 180 Inside cave 76 256 Triggers automatic scene (Scene changes to Arvis' house - Locke and Moogles fight begins) 34 290 Fight Marshal and two Lobos (Scene changes to outdoor Narshe entrance) 2 292 Exit Narshe 61 353 Enter Figaro on world map 1 354 Get stopped by guard 3 357 Enter castle gate 8 365 Pass second door 18 383 Pass third door 15 398 Enter king's chamber 13 411 Approach King Edgar (Dialogue scene) 8 419 Leave king's chamber 14 433 Pass third door 20 453 Enter chamber on left 5 458 Go downstairs 9 467 Exit door 22 489 Enter Matron's chamber 12 501 Approach to Matron (Speaking to Matron triggers flashback scene) 13 514 Leave Matron's chamber 15 529 Leave Figaro (to the west or south) 1 530 Reenter Figaro 1 531 Get stopped by guard 3 534 Enter castle gate 8 542 Pass second door 18 560 Pass third door 15 575 Enter king's chamber 13 588 Approach King Edgar (Scene changes to outdoor Figaro) 5 593 Walk down to Kefka (Talk to two soldiers and Kefka, dialogue ensues) 10 603 Walk up to Locke (Talk to Locke, more dialogue) 19 622 Enter chamber on right 16 638 Go down stairs after Locke (using tighter path) 9 647 Exit door 22 669 Enter guest chamber 9 678 Approach Locke (Talk to Locke, dialogue and scene change) 10 688 Walk north, approach guard (Escape from Figaro scene begins) (Ride chocobo to Figaro Cave) 1 689 Enter Figaro Cave on world map 4 693 Walk up to Figaro guard (Speaking to guard triggers dialogue) 2 695 Enter cave (Scene change) 6 701 Walk up until auto-walking begins 13 714 Go to next floor (tight path) 50 764 Go through to next floor 9 773 Go through to next floor 11 784 Exit Figaro Cave 34 818 Enter Mt. Kolts 12 830 Go in cave entrance 25 855 Exit through next door 7 862 Enter through next door 29 891 Exit through next door 8 899 Go around the mountain 26 925 Enter the far door (take a tight path for the first part) 40 965 Go through next exit 39 1004 Go up, cross bridge, go into next entrance 8 1012 Go through room (close to save point) 149 1161 Go through whole spiral, approach Vargas (Talk to Vargas to begin fight) 5 1166 Enter next cave 22 1188 Exit final cave 8 1196 Exit Mt. Kolts to the overworld 37 1233 Enter path to Returner's Hideout 7 1240 Enter Returner's Hideout cave 3 1243 Walk up to Returner (Speaking to Returner starts auto-walk) 9 1252 Enter Banon's chamber 14 1266 Approach Banon (Speaking to Banon starts dialogue and scene change) 3 1269 Approach Locke (Speaking to Locke starts dialogue) 10 1279 Leave room 21 1300 Approach Sabin (Talk to Sabin) 19 1319 Enter Banon's chamber (Wait a long time for Edgar to approach you, then talk to him) 1 1320 Leave Banon's chamber 34 1354 Walk to returner at front door (Talk to returner, and he'll step aside for you) 6 1360 Walk outside 5 1365 Approach to Banon (Talk to Banon, say "Yes", followed by scene change and long dialogue) 18 1383 Walk down to the river 2 1385 Walk to jump point (Jump onto the raft, raft sequence starts) 2 1387 Walk down to get on raft again (This is the segment of Lete River with the infinite loop) 2 1389 Walk down to get on raft again (Fight with Ultros) (Changes to scenario-selection scene with Mog) 3 1392 Walk to save point LOCKE'S SCENARIO (Starting from scenario screen save point) Starting step counts: With no scenarios passed - 1392 With Terra's scenario passed - 1710 With Sabin's scenario passed - 2273 With both other scenarios passed - 2591 4 +4 Approach Locke (Speak to Locke to begin his scenario) 27 +31 Walk to the left, and approach the Heavy Armor (Fight with Heavy Armor) 35 +66 Enter cafe 30 +96 Go down stairs to cafe basement 14 +110 Approach merchant (Speak to merchant to begin fight) 12 +122 Go up stairs 30 +152 Exit cafe 33 +185 Enter old man's house from downstairs entrance 5 +190 Approach child (Speak to child to get access to stairs) 5 +195 Go upstairs 18 +213 Approach old man (Speak to old man to trigger switch) 19 +232 Go back downstairs 2 +234 Approach child (Speak to child to open secret passage) 8 +242 Go through secret door 4 +246 Go down stairs (Secret passage sends you to far end of town) 16 +262 Exit cellar 11 +273 Enter rich man's house 19 +292 Go upstairs 18 +310 Enter rich man's bedroom 20 +330 Enter secret passage behind bookshelf 9 +339 Go downstairs 13 +352 Walk to spot where you can change clothes 11 +363 Walk to front of Celes' room (Cutscene introduces Celes) 4 +367 Enter Celes' room 5 +372 Approach Celes (Speak to Celes to trigger dialogue) 1 +373 Approach sleeping guard (Speak to sleeping guard to get clock key) 5 +378 Exit room 12 +390 Enter room at end of hall 36 +426 Approach clock at far end of room (Wind clock) 17 +443 Enter secret door 64 +507 Go up stairs at far end of basement 4 +511 Approach door (Dialogue automatically starts) 2 +513 Exit door 9 +522 Exit South Figaro to the East 19 +541 Enter South Figaro Cave 11 +552 Go through to next floor 9 +561 Go through to next floor 50 +611 Go through large area 7 +618 Trigger "What is that noise?" 10 +628 Trigger fight with TunnelArmr (Fight with TunnelArmr ends Locke's scenario) (Changes to scenario screen, if you haven't completed them all) 3 +631 Walk to save point (if not final scenario) Ending step counts (Ending at scenario screen save point): With no other scenarios passed - 2023 With Terra's and Locke's scenarios passed - 2341 With Sabin's and Locke's scenarios passed - 2904 TERRA'S SCENARIO (Starting from scenario screen save point) Starting step counts: With no scenarios passed - 1392 With Locke's scenario passed - 2023 With Sabin's scenario passed - 2273 With both other scenarios passed - 2904 3 +3 Approach Banon (Speak to Banon to begin the scenario) (Raft sequence takes party near Narshe) 21 +24 Enter Narshe 27 +51 Walk up to secret entrance on the far left (Talk to secret door to trigger dialogue) 1 +52 Enter cave 38 +90 Pass through first cave area 27 +117 Pass through outdoor area 32 +149 Pass through next cave area 2 +151 Trigger dialogue explaining security check point 7 +158 First security light appears (using left path) 2 +160 Second security light appears 3 +163 Third security light appears 1 +164 Fourth security light appears 7 +171 Advance to next room 109 +280 Cross long room 27 +307 Cross bridge, enter Arvis' house 8 +315 Enter main room (Dialogue begins, which concludes Terra's scenario) (Changes to scenario screen, if you haven't completed them all) 3 +318 Walk to save point (if not final scenario) Ending step counts (Ending at scenario screen save point): With no other scenarios passed - 1710 With Locke's and Terra's scenarios passed - 2341 With Sabin's and Terra's scenarios passed - 2591 SABIN'S SCENARIO (Starting from scenario screen save point) Starting step counts: With no scenarios passed - 1392 With Locke's scenario passed - 2023 With Terra's scenario passed - 1710 With both other scenarios passed - 2341 4 +4 Approach Sabin (Speak to Sabin to begin his scenario) 61 +65 Enter Imperial base 1 +66 Trigger dialogue and cutscene (Scene changes to Doma Castle assault, Cyan introduced) 4 +70 Approach commander (Speak to commander to fight) (Scene changes back to camp) 19 +89 Walk down to sandbags (Dialogue scene with Leo and soldier) 4 +93 Walk through sandbags again (Dialogue scene with Kefka and Leo) (Brief fight with Kefka) 6 +99 Approach Kefka (Speak to Kefka to make him run) 14 +113 Approach Kefka again (Speak to Kefka to fight again) 8 +121 Approach Kefka again (Speak to Kefka to trigger fight with soldiers) (Scene changes to Doma) 7 +128 Enter door 7 +135 Go downstairs 11 +146 Go through door (Dialogue scene triggers, Cyan runs to King Doma) 8 +154 Exit King's chamber 10 +164 Enter upper right door (Scene changes back to camp) 9 +173 Approach Cyan (Speak to Cyan, triggers fight) 7 +180 Approach Cyan again (Speak to Cyan, triggers fight) 4 +184 Approach Cyan yet again (Speak to Cyan, triggers fight) (Scene ensues where you find Magitek Armor) 10 +194 Walk East (Fight scene triggers) 12 +206 Walk East, and a little north (Fight scene triggers) 9 +215 Walk North (Another fight scene triggers) 9 +224 Walk North (Dialogue scene triggers, exits to overworld) 28 +252 Enter Phantom Forest 31 +283 Pass through first area of forest 1 +284 Trigger auto-walk to recovery spring 22 +306 Pass through spring area 7 +313 Exit through upper right 25 +338 Pass through last area of forest 3 +341 Walk up (Brief dialogue scene triggers) 7 +348 Walk straight left (Party enters train) 2 +350 Walk down to train exit (Brief dialogue) 26 +376 Exit train car to the left 8 +384 Enter next train car 28 +412 Pass through train car 11 +423 Enter next train car through South door 2 +425 Walk up two steps until ghost appears at door 1 +426 Walk down to ghost (Speak to ghost to trigger fight) (Scene changes to outside train car) 4 +430 Climb up ladder (Ghosts begin to pursue) 6 +436 Walk left to end of car (Jumping scene begins) 1 +437 Walk left one space (Ghosts pursue again) 1 +438 Enter train car 4 +442 Approach switch (Flip switch, party will automatically walk outside) 1 +443 Enter train car again 4 +447 Approach switch again 29 +476 Exit train car on far end 75 +551 Walk around first train car, skip next two train cars by climbing ladders (On the next connection, any ghosts you have leave) 21 +572 Enter train engine 6 +578 Approach left switch (Press switch) 2 +580 Approach right switch (Press switch) 7 +587 Exit train engine 8 +595 Walk to front of engine (Press final switch to trigger boss battle) (Cutscene begins where Cyan's family boards train) 0 +595 Stand still and wait for next scene to end (Scene changes to outdoors) 21 +616 Enter path to Baren Falls 10 +626 Enter cave 8 +634 Exit cave to cliff 8 +642 Walk up toward cliff (Party auto-walks the rest of the way) 0 +642 Jump off cliff (Fight piranhas in the waterfall) (Scene introduces Gau) 3 +645 Walk down off-screen 52 +697 Walk to Mobliz 29 +726 Enter item shop 2 +728 Approach desk (Speak to merchant to buy Dried Meat) 3 +731 Exit item shop 28 +759 Leave Mobliz (Add Gau to your party as you proceed to next point) 52 +811 Enter Veldt cave 3 +814 Trigger dialogue 46 +860 Trigger more dialogue and scene change (Party dives into Serpent Trench) 18 +878 Approach ship captain (Speak to captain to conclude Sabin's scenario) (Changes to scenario screen, if you haven't completed them all) 3 +881 Walk to save point (if not final scenario) Ending step counts (Ending at scenario screen save point): With no other scenarios passed - 2273 With Locke's and Sabin's scenarios passed - 2904 With Terra's and Sabin's scenarios passed - 2591 Step count of all three scenarios: 1827 (The above totals include three walks to the scenario save point, but only two are required) Total step count after completing scenarios: 3219 1 3220 Approach Banon (Speak to Banon to begin fight sequence) 35 3255 Approach Kefka (amidst other fights) (Speak to Kefka to fight him, ending fight sequence)